introducing the zero engine.  learning has never been easier.

introducing the zero engine. learning has never been easier.

learning with character: powered by personality.

learning with character: powered by personality.

flash forward.  x-learning puts learners in control.

flash forward. x-learning puts learners in control.

practice makes performance.  simulate to stimulate.

practice makes performance. simulate to stimulate.

learning. to go.

learning. to go.

learning. without limits.

We are wslash. We make digital learning better. Our high-impact strategies make learning easier, more fun, and more effective. Explore what sets us apart, and what we can do for you.


We're a different kind of learning company. Instead of asking, "what do we want people to know?", we approach projects asking, "what behavior do we want to change?" This guides learners, and your strategies, to success.


Whether you have a well-established strategy or are just getting one off the ground, our custom solutions are designed to meet you where you are, and help you get to where you want to go. From any-device connectivity to rich simulations and practice scenarios, learners for companies like Sony, Qualcomm, Sam's Club, Michelin, Petco and many others have all discovered that wslash digital learning is effective, fun and engaging.

  • Zero Engine Approach

    Zero Engine Approach

    Any Device

    Tired of the elearning status quo, with complicated navigation, too many buttons, and interruptions disguised as interactivity? So are we. Our new approach to learning changes the game, and is ready wherever your learners need support.

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  • x-learning


    Flash Desktop

    Our exclusive x-learning engine powers Flash-driven desktop solutions, inviting learners into environments rich with explanation, exploration, and experience. This is digital learning like you’ve never experienced.

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  • Digital Characters

    Digital Characters

    Any Device, Digital characters, Flash Desktop

    Our unique use of digital characters give courses personality – literally. Learners respond to real world situations, and the low-stress, online practice makes them better performers in the real world.

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  • Simulations & Scenarios

    Simulations & Scenarios

    Digital characters, Flash Desktop, Simulations

    Simulations turn learning exercises into fully immersive experiences. With realistic environments, situations, and personalities, learning becomes fun and interesting, and the experience gained is meaningful and effective.

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  • Case Study: Sony

    Case Study: Sony

    Case Studies, Digital characters, Flash Desktop

    Sony had a need for digital learning that was as cool as its brand and products. wslash is the partner they chose, and learners are loving it.

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  • Case Study: Snapdragon

    Case Study: Snapdragon

    Any Device, Case Studies, Digital characters, Flash Desktop

    Snapdragon by Qualcomm needed a partner with the experience and creativity to launch an exciting new initiative. We created solutions that are making an impact worldwide.

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  • Case Study: Newell-Rubbermaid

    Case Study: Newell-Rubbermaid

    Case Studies, Flash Desktop, Simulations

    Newell-Rubbermaid wanted interesting, exciting learning that was above and apart from elearning-as-usual. We built a rich online experience that gave learners the power of practice.

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working w/ us

When you build a house, you start with blueprints. To get to the blueprints, you first brainstorm, consult and imagine things with an architect. Our workflow is designed to keep projects moving swiftly and smoothly from the very first conversation with you, and emphasizes a partnership approach between your team and ours. Everybody's on the same page, moving in the same direction, with clear, common goals for success.

Project Kickoff

This is our initial meeting and is driven by a list of questions we discuss with you. Together we cover all relevant facets of the project such as business strategy, learner demographics, technology issues, client concerns, and so on. This conversation helps answer critical questions early in a project and establish some common language, goals, and expectations. By the end of this conversation we should have a clear idea of who you are, what you need, and what a project entails. We share those findings, and begin to offer strategy for success, in the next step.

Recap & Treatment

Following the Kickoff, we prepare a document for you that basically says, “this is what we heard you say” in our kickoff meeting. This ensures we’re aligned with your expectations from the start. It details the business objectives and behavior changes that will drive efforts in all future steps of the process. This is our opportunity to start laying out general and specific details on how we’ll approach your project.

A Compass Statement is included in this document. The Compass Statement sums up our direction as concisely as possible in a short phrase – “Create excitement around Fancy Widgets so sales teams have enthusiasm for project launch”, or “Provide practice scenarios between Fancy Widget Co. employees and its clients so salespeople can sharpen skills and become more effective.” A Storyline is also included. It is a narrative sentence, phrase or description that represents the key take-away of the course or project. These elements give us an umbrella concept and direction from which we can make strategic decisions on content and design. Creating this kind of filter streamlines parts of the development process of your course in critical ways, and allows everybody involved to be aligned with the same over-arching goals.

To make sure we’re communicating effectively, we include a few brief paragraphs that describe the Creative Treatment for the course. Together, these elements should be clear and descriptive enough that each team member feels confident about, and easily understands, what and how we accomplish the business and learning goals. At this point, we’ll make the recommendation for elearning, blended learning and/or performance support materials.

All combined, these deliverables should give you a great idea of what your course will consist of, how problems will be solved, and the approach we think will most contribute to success for you and your learners. In our next step we take these concepts and organize them into a sensible structure to help shape the course to come.

Design Document

This is an outline drafted in phases and sentences. It follows the direction of the Compass Statement and the narrative of the Storyline. It intends to make clear what’s in and what’s not in the content of the course, without going into more detail than necessary. It makes the Script predictable. 

Style Tile

At about this same time, we’ll also deliver to you a Style Tile – a highly visual document that presents a visual frame of reference that’s in synch with your guidelines and appropriate for the course (colors, typography, textures, use of images and buttons, etc.).  The Style Tile gives you, at a glance, the color scheme, mood, attitude, and personality of your course. Once you have a clear sense for the major pieces of your course, it’s time to put some numbers to it – time, scope, and budget.

style tile example

Scope of Work

The Scope of Work is created based on the amount that’s detailed by the Design Document (if a formal SOW has not already been agreed to). If an SOW already exists, then our Design Doc is written to fit the plan and budget described. Precisely defining scope may be the most critical business step. With these details taken care of, it’s time to write your course.


The Script expands the Design Doc to provide all the content in the course. The Script is written as much like the actual Final Design as possible, in terms of the text and format used. The message and meaning are the focus here. The Script is a document for reading and reviewing textual content – so the words are the focus, not images. When you like the message, then we’ll return to visual treatment.

The concepts, simplicity and visual presentation from the Design Document through Script, Wireframe and Final Design should easily blend together. This means less guessing and more certainty about the outcome, from the start.



Where the script provides text, Wireframes put the words into their structural context. Wireframes use simple shapes and colors to show the relationships between media, images, text, navigation, and other key course elements. From the Wireframe you’ll have a clear idea for how a course will behave, be organized, and navigated – remember the Style Tile already provides a sense for design and appearance. Once you’ve approved the Script and understand the course architecture, it’s time to put it all together.


Final Design

This is your actual course, live and online and impacting learners. The culmination of all steps preceding, the Final Design marries the ScriptStyle Tile, and Wireframes into a powerful, well crafted learning environment.

about our review process
The Design Document, Script, Wireframe, and Final Design each provide both alpha and beta client reviews. These two rounds at each stage should be enough to attain a confident signature of approval from you, but we can identify in our Kickoff meeting if you have other preferences in this regard. Changes that do not follow the Design Doc, Storyline or Compass Statement will be considered Out of Scope (OOS) and will likely incur additional costs and can impact the timeline. wslash will not proceed with OOS work until you have approved a new scope and the costs assigned to that scope.





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(952) 955-1771


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